“This bouncy little number will toss unwanted visitors right off your property!
|Level 1||Level 2|
- Spring Traps can be combined with Push Traps by facing Push Traps toward the Spring Trap. This is useful in eliminating distraction troops like Boxer Giants, so that your defenses will focus on the other enemy troops.
- Grouping Spring Traps isn’t recommended, since only a few small troops like Raged Barbarians can trigger them easily.
- At level 2, the Spring Trap’s spring becomes a lot thicker.
|Tapping this icon displays information about the Spring Trap/Builder Base, such as Level, Re-arm cost, Damage Type, Favorite Target and Targets.|
|Tapping this icon begins upgrading the Spring Trap/Builder Base to the next level, if you have enough resources and a free Builder. When the Spring Trap/Builder Base is at maximum level, this icon is not shown.|
|Tapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of the displayed number of Gems.|
|Tapping this icon, which is displayed only while an upgrade is in progress, cancels the current upgrade and refunds half of the upgrade cost.|
|Tapping this icon re-arms this Spring Trap/Builder Base. This icon is only displayed after this Spring Trap/Builder Base has been triggered during an enemy attack.|
|Tapping this icon re-arms all Traps. This icon is only displayed when one or more of your Traps have been triggered in a previous enemy attack.|
|45px||This icon informs you that all Traps are armed. It is not tappable, and replaces the re-arm icons.|
|Builder Hall Level||1||2||3||4||5|
|Level||Spring Capacity||Cost||Build Time||Experience Gained||Builder Hall Level Required|
|Trigger Radius||Damage Type||Unit Type Targeted||Favorite Target|
|0.7 tiles||Bounces away troops||Ground||None|