Mine

Mine
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“Plan an explosive surprise for troops that get too close. Choose air or ground!”

ground

Mine1-Ground Mine2-Ground Mine3-Ground Mine4-Ground Mine5-Ground Mine6-Ground
Level 1 Level 2 Level 3 Level 4 Level 5 Level 6

Air

Mine1-Air Mine2-Air Mine3-Air Mine4-Air Mine5-Air Mine6-Air
Level 1 Level 2 Level 3 Level 4 Level 5 Level 6

summery

  • Mines are splash damaging traps that can be set to Air or Ground.
    • It cannot damage both air and ground.
  • Although not doing much damage, the Mines still have power in number and can take out support troops or hordes of low-hitpoint units.
  • Even though Mines are classified as “Defensive Buildings”, they are not buildings and do not need to be triggered/destroyed for your enemy to reach 100% destruction.
    • Mines take no time to build.
  • The Mine explodes after an enemy comes within 4 tiles of it, causing splash damage to every enemy ground troop within 5 tiles. This delay means that you’ll want to place the bomb in an area where troops are likely to remain for a period of time, like right next to a building they’re attacking.
  • The Mine does not need the Master Builder for construction, however, the Master Builder is required for upgrading.

Defensive Strategy

  • Try to use Mines on the outside of the map so it can severely damage sniping Sneaky Archers.
  • Placing two Mines together will kill Sneaky Archers and Beta Minions of relative level. Three Mines together will kill Raged Barbarians of relative level.
  • Setting Mines to Ground would better protect your base if you are losing to ground attacks. Setting them to Air would protect your base from air attacks, if you are losing against them. Set half and half if you are facing both type of attacks.

  • Try to trigger Mines with one troop or tanks such as the Boxer Giant to prevent your support units from being killed.
  • Use Mines set to air around your Firecrackers and Air Bombs to prevent air troops from taking it out, allowing them to continue shooting at other air troops.

  • At level 1, it appears to be a barrel strapped with ropes with a timer on it that has red wires connecting it to the barrel.
  • At level 2, the ropes on the barrel are replaced with metal bands.
  • At level 3, the barrel turns red.
  • At level 4, the barrel turns into a spherical mine.
  • At level 5, the timer is removed and the mine gains metallic pressure plates on the surface. The band in the middle becomes smaller.
  • At level 6, metal horns replace the pressure plates.
  • When switched to air mode, the mine will appear to float, supported by a metal chain.

Icon Info Tapping this icon displays information about the Mine, such as Level, Damage Type and Targets.
Icon Upgrade Tapping this icon begins upgrading the Mine to the next level, if you have enough resources and a free Master Builder. When the Mine is at maximum level, this icon is not shown.
Icon FinishNow Tapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of the displayed number of Gems.
Icon Cancel Tapping this icon, which is displayed only while an upgrade is in progress, cancels the current upgrade and refunds half of the upgrade cost.
Icon Ground Tapping this icon switches the Mine attack mode to attack air units. This icon is only displayed while the Mine is in Ground mode.
Icon Air Tapping this icon switches the Mine attack mode to attack ground units. This icon is only displayed while the Mine is in Air mode.

Builder Hall Level 1 2 3 4 5 6
Number Available 0 0 2 3 4 5

 

Size Size
1×1

 

Level Level Damage Damage Build Cost GoldB Build Time Stopwatch Experience Gained XP Builder Hall Level Required
1 50 5,000 None 0 3
2 55 8,000 20 minutes 34 3
3 61 12,000 30 minutes 42 3
4 67 25,000 1 hour 60 4
5 74 50,000 2 hours 84 5
6 81 80,000 3 hours 103 6

 

Trigger Radius Damage Radius Damage Type Favorite Target
4 Tiles 5 Tiles Area Splash Any
Summary
Mine
Article Name
Mine
Description
Mines are inexpensive traps that remain hidden until they are activated by an attacking troop moving into their trigger radius.
Author
Publisher Name
Clash of Clans Wiki
Publisher Logo

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