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Experience

Experience
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Experience is a numeric value based on performing a variety of different activities in game such as completingachievements, upgrading buildings, donating troops, destroying Town Halls whist raiding, etc. The more experience you earn the higher your level becomes.

Your level is displayed on the upper left hand corner of your screen. Tapping the bar will show you the amount of experience you have accumulated towards the next level and the experience required to reach the next level.

Level and experience as displayed on the village screen.  (Located on the top left of your Device’s screen.)
Experience bar

How Experience Relates to Level

As you gain experience, your level increases. At each new level (until 200), the amount of experience you need to advance to the next level increases by 50. Beyond level 200, the amount of experience you need to advance to the next level increases by 500. It is currently believed that the theoretical maximum level is at least 300, Brandon (TimeForShady in the forum) was the first person to reach Experience Level 300.

Calculating Experience Required For the Next Level

Given any level below 200, the following formula can be used to determine how much experience is required to achieve the next level:

Level * 50

For example if you are level 87, you need (87 * 50) = 4,350 additional experience to become level 88.

Between levels 200 and 300, the following formula can be used:

(Level – 199) * 500 + 9,950

For example if you are level 242, you need ((242-199) * 500 + 9,950) = 31,450 additional experience to become level 243.

Above level 300, a different formula can be used:

(Level – 299) * 1,000 + 59,000

As an example, if you are level 314, you need ((314-299) * 1,000 + 59,000) = 74,000 experience to reach level 315.

A general formula for any level is as follows:

 XP=\begin{cases} 50*level, & level \le 199 \\ 500*(level-199)+9950, & 200 \le level \le 299\\ 1000*(level-299)+59000, & level \ge 300 \end{cases}

Calculating Total Experience Earned

If you wish to calculate the total amount of experience someone has earned, assuming that they have 0 experience gained toward the next level, use the following formula for levels below 200:

Level * (Level – 1) * 25

For example to reach level 87, you need a total of 87 * 86 * 25 = 187,050 experience.

Calculating total experience earned for someone between level 200 and 300 becomes slightly more complicated; the formula is not simple.

Level * (Level – 1) * 25 + Max(0,225*Abs((Level-199))*(Level-200)))

where Max (a,b) returns the highest value among a and b, and Abs(x) returns the positive value of x regardless of whether x is positive or negative (which means it will never return a negative value). In this case, Abs ensures that levels below 200 will return a negative value for Abs((Level-199))*(Level-200), as (Level-200) will be negative when taking values below 200 and Abs(Level-199) is never negative. In turn, this will cause the Max function to return 0 as the output value.

For example, to reach level 249, you need a total of 249*248*25+225*Abs(50)*(49) = 1543800 + 551250 = 2095050 Experience.

Level 1 2 3 4 5 6 7 8 9 10
XP 0 50 100 150 200 250 300 350 400 450
Level 11 12 13 14 15 16 17 18 19 20
XP 500 550 600 650 700 750 800 850 900 950
Level 21 22 23 24 25 26 27 28 29 30
XP 1000 1050 1100 1150 1200 1250 1300 1350 1400 1450
Level 31 32 33 34 35 36 37 38 39 40
XP 1500 1550 1600 1650 1700 1750 1800 1850 1900 1950
Level 41 42 43 44 45 46 47 48 49 50
XP 2000 2050 2100 2150 2200 2250 2300 2350 2400 2450
Level 51 52 53 54 55 56 57 58 59 60
XP 2500 2550 2600 2650 2700 2750 2800 2850 2900 2950
Level 61 62 63 64 65 66 67 68 69 70
XP 3000 3050 3100 3150 3200 3250 3300 3350 3400 3450
Level 71 72 73 74 75 76 77 78 79 80
XP 3500 3550 3600 3650 3700 3750 3800 3850 3900 3950
Level 81 82 83 84 85 86 87 88 89 90
XP 4000 4050 4100 4150 4200 4250 4300 4350 4400 4450
Level 91 92 93 94 95 96 97 98 99 100
XP 4500 4550 4600 4650 4700 4750 4800 4850 4900 4950
Level 101 102 103 104 105 106 107 108 109 110
XP 5000 5050 5100 5150 5200 5250 5300 5350 5400 5450
Level 111 112 113 114 115 116 117 118 119 120
XP 5500 5550 5600 5650 5700 5750 5800 5850 5900 5950
Level 121 122 123 124 125 126 127 128 129 130
XP 6000 6050 6100 6150 6200 6250 6300 6350 6400 6450
Level 131 132 133 134 135 136 137 138 139 140
XP 6500 6550 6600 6650 6700 6750 6800 6850 6900 6950
Level 141 142 143 144 145 146 147 148 149 150
XP 7000 7050 7100 7150 7200 7250 7300 7350 7400 7450
Level 151 152 153 154 155 156 157 158 159 160
XP 7500 7550 7600 7650 7700 7750 7800 7850 7900 7950
Level 161 162 163 164 165 166 167 168 169 170
XP 8000 8050 8100 8150 8200 8250 8300 8350 8400 8450
Level 171 172 173 174 175 176 177 178 179 180
XP 8500 8550 8600 8650 8700 8750 8800 8850 8900 8950
Level 181 182 183 184 185 186 187 188 189 190
XP 9000 9050 9100 9150 9200 9250 9300 9350 9400 9450
Level 191 192 193 194 195 196 197 198 199 200
XP 9500 9550 9600 9650 9700 9750 9800 9850 9900 9950
Level 201 202 203 204 205 206 207 208 209 210
XP 10000 10050 10100 10150 10200 10250 10300 10350 10400 10450
Level 211 212 213 214 215 216 217 218 219 220
XP 10500 10550 10600 10650 10700 10750 10800 10850 10900 10950
Level 221 222 223 224 225 226 227 228 229 230
XP 11000 11050 11100 11150 11200 11250 11300 11350 11400 11450
Level 231 232 233 234 235 236 237 238 239 240
XP 11500 11550 11600 11650 11700 11750 11800 11850 11900 11950
Level 241 242 243 244 245 246 247 248 249 250
XP 12000 12050 12100 12150 12200 12250 12300 12350 12400 12450
Level 251 252 253 254 255 256 257 258 259 260
XP 12500 12550 12600 12650 12700 12750 12800 12850 12900 12950
Level 261 262 263 264 265 266 267 268 269 270
XP 13000 13050 13100 13150 13200 13250 13300 13350 13400 13450
Level 271 272 273 274 275 276 277 278 279 280
XP 13500 13550 13600 13650 13700 13750 13800 13850 13900 13950
Level 281 282 283 284 285 286 287 288 289 290
XP 14000 14050 14100 14150 14200 14250 14300 14350 14400 14450
Level 291 292 293 294 295 296 297 298 299 300
XP 14500 14550 14600 14650 14700 14750 14800 14850 14900 14950

How Experience is Earned

In Clash of Clans you earn experience from the following methods:

  • Donating Troops
  • Building and upgrading structures
  • Completing Achievements
  • Destroying an opponent’s Town Hall
  • Destroying a goblin town hall in the Single Player Campaign
  • Clearing Obstacles

Donating Troops and Spells

When donating Troops to your clanmates, you get 1 experience point per housing space donated. For instance, if you donate aBarbarian, you get one experience point because it fills one housing space. If you donate a P.E.K.K.A, you will get 25 experience points because it fills 25 housing spaces. Similarly, donating Dark Spells to your clanmates will yield 5 experience points per spell donated. You do not get experience for donating troops to War Bases, nor do they count towards your Friend in Need achievement. This is because that could be exploited easily as players could have donated troops to another player, and with collaboration with that player, could remove the troops, and the player could then again donate troops to get more experience, and repeat that over and over again.

Building and Upgrading Structures

Most players gain the majority of their experience by building and upgrading village Buildings. The amount of experience earned is directly related to the amount of time the construction takes. The longer the build time, the more experience you earn when the building is completed.

To determine how much experience you will gain from upgrading a particular building, you need to convert the building’s build time into seconds, take the square root of that number, and round down.

For example, a level 1 Archer Tower takes 1 minute to build. 1 minute = 60 seconds. The square root of 60 is 7.746, rounded down is 7. Therefore, a level 1 Archer Tower will grant 7 experience once completed. Currently the most you can earn for a single upgrade is 1,099 experience, which occurs with the level 3 and 4 X-Bow, the level 8 Hidden Tesla, the level 3 Inferno Tower, the level 6 Clan Castleand the level 10 Town Hall.

The following table lists all of the possible build times and how much experience you will receive for each. To use it, determine how long a particular building upgrade takes and look it up in the chart.

Build/Upgrade Time Build/Upgrade Time in Seconds Experience Gained
1m 60 7
5m 300 17
15m 900 30
30m 1,800 42
45m 2,700 51
1h 3,600 60
2h 7,200 84
3h 10,800 103
4h 14,400 120
5h 18,000 134
6h 21,600 146
8h 28,800 169
10h 36,000 189
12h 43,200 207
16h 57,600 240
1d 86,400 293
2d 172,800 415
3d 259,200 509
4d 345,600 587
5d 432,000 657
6d 518,400 720
7d 604,800 777
8d 691,200 831
10d 864,000 929
12d 1,036,800 1018
14d 1,209,600 1099

Completing Achievements

Clash of Clans has several Achievements you can complete. Each Achievement is divided up into 3 parts which get progressively more difficult. Completing the first part of an Achievement will grant 10 experience. Completing the second will grant 100 experience, and completing the last will grant 1,000 experience.

Destroying an Opponent’s Town Hall

Destroying an opponent’s Town Hall gives experience equal to the level of the Town Hall. For example, if you destroy a level 7 Town Hall, you will get 7 experience points.

Destroying a Goblin Town Hall in Single Player

Similar to destroying a Town Hall in multiplayer mode, destroying one in the single player campaign also gives experience.

Clearing Obstacles

In Clash of Clans, Obstacles are trees and rocks that can be cleared for a small fee (usually ranging from 100 to 10,000 Elixir or 100-20,000 Gold) if you have a builder available. In addition to having the chance to give you 0-3 gems, Obstacles also give experience when cleared. The amount of experience they give is worked out exactly the same as with buildings: you take the square root of the amount of time in seconds to remove the obstacle and round down.

The following table lists all of the possible lengths of time for clearing an Obstacle and the amount of experience you earn. To use the chart, simply look up the experience value in the chart that corresponds to the amount of time it takes to clear the Obstacle.

Removal Time Experience Gained
10s 3
15s 3
20s 4
30s 5
45s 6
60s 7

Experience and Gameplay

Experience and level mean very little in Clash of Clans. A common mistake new players often make is thinking that level has a factor in matchmaking or loot, it does not. Trophies are the sole factor in matchmaking, and Town Halllevel is the major determining factor for available loot.

The only thing level affects with regard to gameplay is Decorations.  Decorations have a minimum level requirement as described in the table below:

Decoration Level Unlocked
Mighty Statue 1
Pirate Flag 1
Torch 1
White Flag 5
Cornflower Bed 8
Sunflower Bed 8
Weather Vane 10
Rally Flag 12
Point Flag 12
National Flags 15
Ancient Skull 30
Statue of P.E.K.K.A 75

Cumulative Experience by Town Hall

This is a list of experience gained from each structure at each town hall.  It gives an approximation of what level you will be at each town hall if you max each town hall before going to the next.

Also note that the range estimates are rough.  Generally speaking if you are higher than the estimate you probably donate more or spent extra time on walls.  If you are lower than the estimate and are TH8-TH10, you may have some cause for concern.

Last Updated: 12/11/2015

1 2 3 4 5 6 7 8 9 10 11 Total Per Total
Cannon 66 102 168 292 935 879 3,703 5,480 3,285 11,964 4,479 4,479 31,353
Archer Tower 0 49 51 340 1,720 1,245 3,171 7,864 7,208 14,864 5,216 5,216 41,728
Mortar 0 0 169 207 293 1,499 2,845 4,299 3,108 3,716 0 4,034 16,136
Air Defense 0 0 0 427 509 657 3,033 4,806 6,860 4,072 0 5,091 20,364
Wizard Tower 0 0 0 0 500 1,330 1,018 5,156 5,776 3,716 9,464 5,392 26,960
Air Sweeper 0 0 0 0 0 802 657 777 3,898 1,762 0 3,948 7,896
Hidden Tesla 0 0 0 0 0 0 2,918 8,899 8,011 4,396 0 6,056 24,224
X-Bow 0 0 0 0 0 0 0 0 5,610 6,102 3,904 3,904 15,616
Inferno Tower 0 0 0 0 0 0 0 0 0 5,610 0 2,805 5,610
Eagle Artillery 0 0 0 0 0 0 0 0 0 0 2,028 2,028 2,028
Gold Mine 20 200 800 2,340 5,460 1,764 3,522 3,942 0 3,008 0 3,008 21,056
Gold Storage 3 102 719 630 414 586 830 1,642 1,642 0 3,108 2,419 9,676
Elixir Collector 20 200 800 2,340 5,460 1,764 3,522 3,942 0 3,008 0 3,008 21,056
Elixir Storage 3 102 719 630 414 586 830 1,642 1,642 0 3,108 2,419 9,676
Dark Elixir Drill 0 0 0 0 0 0 1,217 1,217 4,276 3,355 0 3,355 10,065
Dark Elixir Storage 0 0 0 0 0 0 708 1,096 1,377 0 0 3,181 3,181
Army Camp 17 60 283 338 1,228 1,527 1,151 0 2,628 3,716 0 2,737 10,948
Barracks 117 357 378 1,146 879 1,245 3,722 2,880 0 0 0 2,681 10,724
Dark Barracks 0 0 0 0 0 0 1,166 4,160 3,424 0 0 4,375 8,750
Laboratory 0 0 42 134 207 293 415 587 657 720 777 3,832 3,832
Spell Factory 0 0 0 0 293 415 587 0 657 720 0 2,672 2,672
Dark Spell Factory 0 0 0 0 0 0 0 1,307 831 0 0 2,138 2,138
Town Hall N/A 3 103 293 415 587 720 831 929 1,018 1,099 6,079 6,079
Clan Castle 0 0 0 146 0 293 0 415 777 1,099 0 2,730 2,730
Bomb 0 0 60 0 396 0 1,242 1,758 2,490 0 0 991 5,946
Air Bomb 0 0 0 0 240 0 414 654 1,172 620 0 620 3,100
Giant Bomb 0 0 0 0 0 146 146 1,025 439 2,984 0 948 4,740
Seeking Air Mine 0 0 0 0 0 0 0 0 1,172 2,838 0 802 4,010
Skeleton Trap 0 0 0 0 0 0 0 292 586 439 0 439 1,317
Total Per TH
Total
Level Range
Range w/ Extras*
246
246
1-3
1-3
1,175
1,421
3-8
3-8
4,292
5,713
8-15
8-16
9,263
14,976
15-24
16-26
19,363
34,339
24-37
26-40
15,618
49,957
37-45
40-49
37,537
87,494
45-59
49-65
64,671
152,165
59-84
65-88
68,455
220,620
84-105
88-118
79,727
300,347
105-120
118-145+
33,183
333,530
120-130+
145-160+
  • Range w/ Extras assumes you have 5 builders and donate 1,000 troop slots a week, clear 21 obstacles per week, win 50 TH7 battles a week, and complete a steady rate of achievements.  Obstacles are weighted according to the frequency chart on the obstacles page.  Achievement completion assumes all one and two star achievements and 75% of the 3 star ones.

Earning Experience Quickly

If you wish to increase your level quickly, the fastest way to do so is through Troop donation. Below are two tables listing the experience you can gain from training Troops and donating them as soon as they are trained. 1 hour was used because it makes numbers come out roughly even and it is the length of time that a boost lasts. Elixir and Dark Elixir Troops are separated because they use differentBarracks.

You can also donate Dark Spells to increase the Experience gained per hour. For every spell donated, you will be awarded 5 Experience. With the brewing time of 5 minutes per Dark Spell, you can earn 60 Experience per hour by constantly donating Dark Spells. This can be increased to 240 Experience per hour when boosted.

Note that the values in these tables are for a single Barracks. Multiply the appropriate column by the number of boosted or unboosted Barracks you have.

Elixir Troops
Troop Training Time in Seconds Experience Per Donation Experience Per Hour Experience Per Boosted Hour
Barbarian 20 1 180 720
Giant 120 5 150 600
Archer 25 1 144 576
Goblin 30 1 120 480
Wall Breaker 60 2 120 480
P.E.K.K.A 900 25 100 400
Healer 600 14 84 336
Dragon 900 20 80 320
Balloon 300 5 60 240
Wizard 300 4 48 192

 

Dark Elixir Troops
Troop Training Time in Seconds Experience Per Donation Experience Per Hour Experience Per Boosted Hour
Minion 45 2 160 640
Hog Rider 120 5 150 600
Golem 900 30 120 480
Lava Hound 900 30 120 480
Valkyrie 300 8 96 384
Bowler 300 8 96 384
Witch 600 12 72 288
Summary
Experience
Article Name
Experience
Description
Experience is a numeric value based on performing a variety of different activities in game such as completing achievements, upgrading buildings, donating troops, destroying Town Halls whist raiding, etc.
Author
Publisher Name
Clash of Clans
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