Home » Spells

Spells

Clone Spell

“Turn this Spell into a pop-up army! Clone Spells create a circle of spawning that creates limited-lifetime copies of troops that enter it. It will only spawn up to a maximum housing space of troops.” The Clone Spell is a …

Read More »

Skeleton Spell

“Summon an army of Skeletons anywhere on the battlefield! Put a few extra swords when and where you need them most. Skeletons do not trigger traps.” The Skeleton Spell is a Dark Spell unlocked when the Dark Spell Factory is …

Read More »

Poison Spell

“Nothing takes down enemy troops better than this deadly poison! Defending units that linger in a Poison Spell’s toxic cloud will move slower, attack slower and take damage with increasing severity over time. Poison Spells do not affect structures.” The …

Read More »

Earthquake Spell

“Weaken walls and buildings with crippling earthquakes! Earthquake Spells cause structures to lose a portion of their remaining hitpoints. Walls are especially vulnerable to this effect. Earthquake Spells can also cause structures that are almost destroyed to collapse instantly!” The …

Read More »

Haste Spell

“Put some hustle in even your heaviest units! Haste Spells lack the damage boost of Rage Spells, but provide an even better boost to movement speed. A lower storage space also allows you to take more of them into battle!” …

Read More »

Santa’s Surprise

“Ask Santa for the best present there is: a hail of destruction raining down on your enemies!” Summary The Santa’s Surprise Spell creates Santa dropping down explosive presents on a certain area. It is a very powerful spell, its only drawback …

Read More »

Freeze Spell

“When the going gets hot, stay frosty! The Freeze Spell sends out a cryogenic blast that temporarily immobilizes enemy ground troops and disables defensive buildings within its radius.” The Freeze Spell is used to temporarily disable defenses and/or ground and air troops from the enemy …

Read More »

Jump Spell

“Having trouble with walls? Try jumping over them! Cast this spell to create a ring of levitation that allows your troops to jump over any walls blocking their path.” To help illustrate how this spell operates, Supercell posted a teaser video on their Clash of Clans Facebook page: Jump Spell Video The level …

Read More »

Rage Spell

“Enrage your units to make them bigger, faster and stronger! Cast this to create a Ring of Rage! Your units will gain speed and attack power while they are inside this ring.” The Rage Spell creates a translucent purple ring on the battlefield that boosts …

Read More »

Healing Spell

“Heal your Troops to keep them in the fight! Cast this spell to create a Ring of Healing. Your units will be healed while they are inside this ring.” It takes 20 minutes to create in the Spell Factory. When placed it forms a stationary ring …

Read More »